jobs@c77.live

Gameplay Engineer

We are looking for a Gameplay Engineer with professional experience developing games in Unreal Engine. We want someone who will collaborate with our team to build gameplay systems, explore design implementations, and make improvements through regular iteration and playtests.

As a Gameplay Engineer at C77, you will play a vital role in building the bridge between game design, art, and the way our game plays. In this role you’ll be implementing gameplay systems, prototyping rapidly, and making code performant and ready for players to enjoy. You’ll be joining our team of engineers who are looking for someone to help tackle the core components of what makes our game fun to play.

Our Ideal Candidate

  • Someone with care and empathy for the team, whose goal is to empower others and support and drive the team to achieve their best work.
  • Foster the sharing of work, ideas and techniques across the team.
  • Excellent communication skills and ability to work collaboratively in a small team - must be open to direction and able to embrace change.

Responsibilities

  • Design and maintain features in C++.
  • Work closely with the team to support creation of industry leading gameplay.
  • Engage with the team to understand the big picture goals of the project.
  • Work within best practices for the project and build on strong foundations that can be both modified and expanded upon.
  • Author content effectively and efficiently within memory budgets and performance constraints.

Required Qualifications and Skills

  • Experience in networking, gameplay, or live services programming.
  • C/C++ experience or equivalent.
  • Up-to-date knowledge of current industry techniques and systems.

Preferred Qualifications and Skills

  • Unreal Engine experience.
  • Knowledge of shader and graphics programming techniques.
  • Experience with in-game UI such as the HUD.

Washington State Pay Range for this position is $130 - $180k per year. Within the range, individual pay is determined by additional factors, including job-related skills, experience, relevant education or training and other qualifications of the successful candidate.

This position is for a full-time employee. We are excited to have new employees join our team in Seattle, but are open to remote work for the right candidate.

About C77

C77 is led by Mattias Kylén and Kenny Magnusson; two Swedes with a long history in the industry. Together they've worked on several award-winning AAA titles, including leadership roles on franchise development teams such as Halo, Battlefield, and Mercenaries.

Located in Seattle, our team consists of passionate developers with deep experience in AAA game development and VFX.

Since C77 began in 2019, we’ve grown our studio by adding more diverse and creative developers as we continue work on our first game.

Some of the full-time benefits of working at C77 include

We offer a comprehensive benefits package for employees in the U.S. that includes:

  • 20 days of paid time off, 12 days of paid sick leave, and 15 days of paid holidays annually.
  • 100% employer-paid healthcare premiums for you and your spouse, domestic partner and dependents.
  • Group health insurance including health, dental, and vision coverage.
  • 401k retirement savings plan.
  • Wellness Reimbursement Program.
  • Employer paid short and long term disability coverage,, and life and AD&D insurance.
  • Paid parental and other eligible leaves of absence.
  • Paid relocation to Seattle.

Additional perks include; professional development & coaching support; flexible work from home days; and commuter transportation stipend for eligible Seattle based employees.

To apply please email your resume to jobs@c77.live. A cover letter is appreciated but not required.


C77 Entertainment does not discriminate in employment on the basis of race, color, religion, sex (including pregnancy and gender identity), national origin, political affiliation, sexual orientation, marital status, disability, genetic information, age, membership in an employee organization, retaliation, parental status, military service, or other non-merit factor.

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